Project: Museum Exhibition

Project Pitch:

With the project’s ‘pitch’, this is a PowerPoint presentation to present the basic concept (idea) of your project to help your fellow classmates and tutors understand the basic concept behind your project’s pitch. I decided to make this project in collaboration with my classmate Joseph, because we have worked together successfully on past projects so it was a understandable choice to collaborate again.

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Pre-Production:

The pre-production process hasn’t taken as long as it has in previous projects. This is because the project’s brief has been quite clear but also given room for us to make something creative and not thought of before. As this project is being shown to families we wanted to make it not boring for the adults but also entertaining for the younger children experiencing this project.

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From the previous project we will be using the icon sketches from last time to further develop a new design, meaning not many major changes to the project. However, this doesn’t mean that the design will be made from scratch. We can just edit the existing designs and tweek what we need. Unfortunately, this isn’t the case with four out of the six characters we have because of them all being new characters with no existing concept art. This means that concepts need to be sketched out with a final design being compromised on.

Major changes to the art:

With the major changes to the art, we are aiming for a more kid friendly colour palette and also a cute but old fashioned look to all of our plushie characters.

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This will be the base design for all 3 of our cat characters. We have Fifi, Flo and Dot.

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For the base design for the 3 dog characters we will use this for Rosie, Willow and Bea.

We do have concept designs created but they will be edited and drawn up digitally. The process for these designs will be explained further in the production stages because it is a more reasonable choice. This means not only can I get the designs fully completed and be satisfied with them but this also means that I can focus on other areas of the pre-production stage.

 

Production:

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With the project’s original concept, there was going to be six separate designs for characters, including dialogue icons to help represent the Luddites from their own perspective but also from others perspectives. This plan didn’t go forward unfortunately because of the time restraint with the strikes that had happened at college but also the fact of having to draw over 40 seperate drawings. 8 for each character. That would have equalled 42 digital sprites. Hopefully in a future project we can do something like that. With the process that is shown through the many screenshots, this shows just how indecisive I was with Rosie’s design. This was mainly because I wanted the design to stand out to children and for them to understand the tone of the different dialogue sections we included in this virtual experience.

 

Evaluation:

In evaluation, with the project’s overall completion I can say that I am happy with how it turned out. The project works perfectly and is able to convey the luddite’s past to all ages in a easy to understand way. However, if we did have more time, I would have added more characters to make it more interesting. This would have made it so that conversation could happen between the characters to keep the players entertained in the experience and to also make the project feel more complete. Looking back on this project, If I had the opportunity to change the art, I would without a doubt. I would take more time to shade, give volume to the dress, sketch more concepts, Just make the whole project of a higher quality on my part.

 

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