So, with the progress of my project I had been helping out one of my classmates with textures for his city environment, in return he helped me with a pumpkin 3d model for my graveyard themed environment (The pumpkin is there because it’s near Halloween).
Here you can see my screenshots for the textures that I have made for my collaboration partner. There were many more textures that I completed inside of Photoshop but here is just a sample of the work I completed Monday morning.
As for the rest of that day, I tried to complete many things. That being I was going to fix everything in Unreal that needed to be completed , some of those thongs being lighting, blueprints and textures.
That’s when more problems came into play. Unreal wouldn’t launch at first whoch was alarming..so when I finally got it working I expected that there wouldn’t be anymore issues because of the engine crashing. (Was I wrong).
The main issue I was having with Unreal was that was when I selected an object to scale and transform it, the scale tab on the right hand side wouldn’t come up at all, which was highly alarming as I wanted my gravestones to be symmetrical.